// JavaScript Document

var popWin = null    // use this when referring to pop-up window
var winCount = 0
var winName = "popWin"

function openPopWin(winURL, winWidth, winHeight, winFeatures, winLeft, winTop){
  var d_winLeft = 20  // default, pixels from screen left to window left
  var d_winTop = 20   // default, pixels from screen top to window top
  winName = "popWin" + winCount++ //unique name for each pop-up window
  closePopWin()           // close any previously opened pop-up window
  if (openPopWin.arguments.length >= 4)  // any additional features? 
    winFeatures = "," + winFeatures
  else 
    winFeatures = "" 
  if (openPopWin.arguments.length == 6)  // location specified
    winFeatures += getLocation(winWidth, winHeight, winLeft, winTop)
  else
    winFeatures += getLocation(winWidth, winHeight, d_winLeft, d_winTop)
  popWin = window.open(winURL, winName, "width=" + winWidth 
           + ",height=" + winHeight + winFeatures)
  }
  
function closePopWin(){    // close pop-up window if it is open 
  if (navigator.appName != "Microsoft Internet Explorer" 
      || parseInt(navigator.appVersion) >=4) //do not close if early IE
    if(popWin != null) if(!popWin.closed) popWin.close() 
  }
  
function getLocation(winWidth, winHeight, winLeft, winTop){
  return ""
  }

function getLocation(winWidth, winHeight, winLeft, winTop){
  var winLocation = ""
  if (winLeft < 0)
    winLeft = screen.width - winWidth + winLeft
  if (winTop < 0)
    winTop = screen.height - winHeight + winTop
  if (winTop == "cen")
    winTop = (screen.height - winHeight)/2 - 20
  if (winLeft == "cen")
    winLeft = (screen.width - winWidth)/2
  if (winLeft>0 & winTop>0)
    winLocation =  ",screenX=" + winLeft + ",left=" + winLeft	
                + ",screenY=" + winTop + ",top=" + winTop
  else
    winLocation = ""
  return winLocation
  }

function MM_swapImgRestore() { //v3.0
  var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}
function MM_preloadImages() { //v3.0
  var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
    var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
    if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}

function MM_findObj(n, d) { //v4.01
  var p,i,x;  if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
    d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
  if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
  for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
  if(!x && d.getElementById) x=d.getElementById(n); return x;
}

function MM_swapImage() { //v3.0
  var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
   if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}

function MM_CheckFlashVersion(reqVerStr,msg){
  with(navigator){
    var isIE  = (appVersion.indexOf("MSIE") != -1 && userAgent.indexOf("Opera") == -1);
    var isWin = (appVersion.toLowerCase().indexOf("win") != -1);
    if (!isIE || !isWin){  
      var flashVer = -1;
      if (plugins && plugins.length > 0){
        var desc = plugins["Shockwave Flash"] ? plugins["Shockwave Flash"].description : "";
        desc = plugins["Shockwave Flash 2.0"] ? plugins["Shockwave Flash 2.0"].description : desc;
        if (desc == "") flashVer = -1;
        else{
          var descArr = desc.split(" ");
          var tempArrMajor = descArr[2].split(".");
          var verMajor = tempArrMajor[0];
          var tempArrMinor = (descArr[3] != "") ? descArr[3].split("r") : descArr[4].split("r");
          var verMinor = (tempArrMinor[1] > 0) ? tempArrMinor[1] : 0;
          flashVer =  parseFloat(verMajor + "." + verMinor);
        }
      }
      // WebTV has Flash Player 4 or lower -- too low for video
      else if (userAgent.toLowerCase().indexOf("webtv") != -1) flashVer = 4.0;

      var verArr = reqVerStr.split(",");
      var reqVer = parseFloat(verArr[0] + "." + verArr[2]);
  
      if (flashVer < reqVer){
        if (confirm(msg))
          window.location = "http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash";
      }
    }
  } 
}

function countdown_clock(year, month, day, hour, minute, format)
         {
         //I chose a div as the container for the timer, but
         //it can be an input tag inside a form, or anything
         //who's displayed content can be changed through
         //client-side scripting.
         html_code = '<div id="countdown"></div>';
         
         document.write(html_code);
         
         countdown(year, month, day, hour, minute, format);                
         }
         
function countdown(year, month, day, hour, minute, format)
         {
         Today = new Date();
         Todays_Year = Today.getFullYear() - 2000;
         Todays_Month = Today.getMonth();                  
         
         //Convert both today's date and the target date into miliseconds.                           
         Todays_Date = (new Date(Todays_Year, Todays_Month, Today.getDate(), 
                                 Today.getHours(), Today.getMinutes(), Today.getSeconds())).getTime();                                 
         Target_Date = (new Date(year, month - 1, day, hour, minute, 00)).getTime();                  
         
         //Find their difference, and convert that into seconds.                  
         Time_Left = Math.round((Target_Date - Todays_Date) / 1000);
         
         if(Time_Left < 0)
            Time_Left = 0;
         
         switch(format)
               {
               case 0:
                    //The simplest way to display the time left.
                    document.all.countdown.innerHTML = Time_Left + ' seconds';
                    break;
               case 1:
                    //More datailed.
                    days = Math.floor(Time_Left / (60 * 60 * 24));
                    Time_Left %= (60 * 60 * 24);
                    hours = Math.floor(Time_Left / (60 * 60));
                    Time_Left %= (60 * 60);
                    minutes = Math.floor(Time_Left / 60);
                    Time_Left %= 60;
                    seconds = Time_Left;
                    
                   
                    document.all.countdown.innerHTML = days + 'd' + ':';
                    document.all.countdown.innerHTML += hours + 'h' + ':';
                    document.all.countdown.innerHTML += minutes + 'm' + ':';
                    document.all.countdown.innerHTML += seconds + 's';
                    break;
               default: 
                    document.all.countdown.innerHTML = Time_Left + ' seconds';
               }
               
         //Recursive call, keeps the clock ticking.
         setTimeout('countdown(' + year + ',' + month + ',' + day + ',' + hour + ',' + minute + ',' + format + ');', 1000);
         }